CommonEvent 147
Name = "死神：戦いを挑む"

  999([147])
  ConditionalBranch([0, 2105, 1])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>You wish to challenge me?\nHave you lost your sanity?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>Take my advice and forget about it."])
    ShowText([""])
    ShowChoices([["Challenge her anyway", "Never mind then"], 2])
    When([0, "それでも戦いを挑む"])
      ConditionalBranch([0, 2103, 1])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>So you were serious about this foolishness...\nI have no intentions of fighting you myself, however."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>Someone strong from the present world should suffice. Copy from F10229X135Y089 and...paste!"])
        ShowText([""])
        ShowText([""])
        ErasePicture([5])
        ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
        ChangeBattleBack(["GrassMaze", "Forest2"])
        ControlSwitches([22, 22, 0])
        ControlVariables([1002, 1002, 0, 0, 2])
        BattleProcessing([0, 72, false, false])
        ControlSwitches([22, 22, 1])
        ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
        ControlSwitches([2103, 2103, 0])
        Script(["gain_medal(3004)"])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>Ooh, not bad at all.\n...I suppose I must oblige now."])
        ShowText([""])
        ShowText([""])
        Empty([])

      Else([])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>So you were serious about this foolishness...\nI suppose I'll have to fight you then."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
      ChangeBattleBack(["DirtCave", "DarkSpace"])
      ControlSwitches([22, 22, 0])
      ControlVariables([1002, 1002, 0, 0, 2])
      CallCommonEvent([10])
      BattleProcessing([0, 73, false, false])
      CallCommonEvent([11])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      ControlSwitches([2105, 2105, 0])
      Script(["gain_medal(3005)"])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([5])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>I'll admit you're powerful, but you should put that power to better use."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Fighting me here gains you absolutely nothing.\n If all you wanted was to test yourself, then you should be satisfied now."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["So I defeated the Reaper for nothing...\nThat's kind of a let-down."])
      ShowText([""])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    When([1, "やめておく"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Even as a joke, that was going too far..."])
      ShowText([""])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Else([])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>You wish to test your abilities again? What a waste of time."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DarkSpace"])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ControlSwitches([97, 97, 0])
    CallCommonEvent([10])
    BattleProcessing([0, 73, false, false])
    CallCommonEvent([11])
    ControlSwitches([97, 97, 1])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>I'll admit you're powerful, but you should put that power to better use."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>Fighting me here gains you absolutely nothing.\n If all you wanted was to test yourself, then you should be satisfied now."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["So I defeated the Reaper for nothing...\nThat's kind of a let-down."])
    ShowText([""])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
